- Characters: Barl Bloodbones, Belton Stoutshield, Crulamin, Domollo Blue, Gonzor (Fash), Zaos
- NPCs: Eshtani Doctry, Captain Redbeard, Grau, Crasidia Croft
- Synopsis: The adventurers bring the body of their fallen ally Farthick to the Temple of Torm and have his body prepped for burial. The cleric Eshtani Doctry receives Farthick along with the cost for gentle repose of the corpse. Hearing of a rumor for potential adventure and rewards, group hikes to the point to investigate the use of a trebouche to destroy a pirate ice skiff. The watchguard is not aware of the activity but says that the city wall construction is continuing, having already been built to protect attacks from the dragonmere. Two trebouches account for the city’s defense along with two more already in design. Hitting a dead end with their lead the adventurers head towards the docks, finding the watering hole the Bitch’s Bed. They cross paths with Grau, a patron whose niece has fallen ill. With their connection to Torm, they decide to aid the despressed man. At Grau’s homestead they find Eshtani Doctry making a house call. The cleric of Torm believes the illness to be a derivative of Enterick Fever. The girl’s mother Tae Soldaldo is desperate to heal Brianna, so the group pulls together enough funds to finance a scroll with the spell to remove her disease. Eshtani successfully heals Brianna with the Soldaldo family’s eternal gratitude. The following morning the adventurers are summoned to the Temple of Torm. Disease has enveloped Teziir and the needy are swarming the divine pleading for help. The plague is being referred to as the Bloodveil. A dire Eshtani fears for his safety even as he travels the city to help others. Visibly shaken he hires the group to bring him to the City Watch where followers of the divine are assembling to address the Bloodveil. Arriving free of interlopers, they meet Field Marshall Crasidia Croft who has drafted Doctor Duvalus of Sembia. The doctor has arrived with his physicians upon request and joins the gathered clerics. Captain Redbeard also finds the adventurers and requests that they assist him. In the seedy section of Teziir lies Racker’s Alley. Redbeard has received reports that people are dumping diseased bodies there that may be contributing to the spread of the Bloodveil. At Racker’s Alley the group finds clear evidence implicating the owner of the tinkerer shop. During the investigation they uncover two undead vampires and destroy them. Amongst the remains of the shop keeper is a key to a lockbox that contains thieves’ tools and documents and patents for designs. The events warrant further investigation into the outbreak.
- Encounters: city watchman along the city walls, near riot at the Temple of Torm, two vampire spawns
- Achievements: removed the Bloodveil from Brianna Soldaldo, developed a strong ally with the Temple of Torm, networked with the City Watch, and discovered a potential connection between vampires and the plague.
Thursday, October 1, 2009
The Bloodveil Over Teziir
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