Characters: Barl Bloodbones, Belton Stoutshield, Domollo Blue, JadeBlade, Vi’Helm
NPCs: Magoovial Hammerstriker, Olan Hanch, Dalvin Crand, Gurdainz Whitehorse
Synopsis: It is a brief moment after the death of Queen Andiasin that the group begins healing, pondering what their next action should be. As curing spells are cast, the light of the private chamber flickers slightly. The adventurers rally to the chambers exit, but their attention quickly shifts back to the body of Andiasin. Erupting from within, a tangled mass of flesh, muscle and bone twists the corpse seemingly inside out. Andiasin’s body has devolved into a diseased aspect of her twisted deity. Through concentrated efforts the group splinters the newly formed body, finally destroying the body with fire.
With only sections of the underground temple left to explore, the group rushes to the unopened doors throughout the complex. They discover a hall of prisons and rescue two survivors, stricken with the Bloodveil. Both Olan Hanch and Dalvin Crand are tired but healing spells allow them to rally and the group returns to the triage center where the two rescued prisoners find empty cots to lie in.
With enough evidence and conviction to expel Eliosa from her place of power, the group carries Magoovial back to the
The story of the Hospice of the Gray Maidens is punctuated with the presence of the vampire Arkmeinos. High Priest Whitehorse speaks of the vampire as from an empire that expired a long time ago called Korvosa. The master he spoke of is disconnected from the Material Plane and lost to the ages. But Arkmeinos has survived thousands of years, and the high priests are aware of his ambitions. Ultimately this includes a cure for his vampirism. Their collaboration with the vampire is a temporary, albeit uneasy, understanding.
The cleric Magoovial has survived the God-Touch of Torm and rests under the watchful eyes of temple priests.
The next few days quickly come can go. Four days following the defeat of Lady Andiasin, the adventurers receive word from the
Encounters: aspect of Talona, temple guards of Torm
Achievements: defeated the last remnant of Talona, consecrated the evil deity’s shrine, delivered the collected evidence to the High Priests of Torm, and recovered the cure for Bloodveil.