- the haunted keep that once cast an eerie shadow across the town has been leveled, but its refugee spirits still roam the town at night
- a humanoid bat has been sighted several times a tenday but no evidence is uncovered
- a thieves guild may be in operation as merchants and townsfolk have reported theft and illegal activities
- no one knows the ultimate fate of the town’s original occupants
- an abandoned (or exterminated) guild hall lies beneath the rubble of the keep
- tunnels of the Underdark lie beneath the town, as do a network of duergar tunnels
- the adjacent Knight’s Sway forest is home to a monstrous white wolf
- a regional conflict threatens to swallow up the Dragon Coast, and the town has been defended numerous times
- strange creatures inhabit the surrounding forests
Friday, November 14, 2008
Town Rumors
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