Friday, November 14, 2008

Important Characters and Contacts

  • Aldila – dwarf lamp lighter and a peer to Los Calzo. She minds his abode during his times of travel.
  • Andolyn and Gendrew – An alchemist and a chef couple who live on the outskirts of town that have had some problems with a rival wizard, along with several creations that have run amok in their own house.
  • Brothers Earl, Ralston, Homar, and Horgon – Three brothers, all ex- Purple Knights of Cormyr and famous swordsmen who operate the Cracked Helm, the gambling hall.
  • Burston Oresplitter and the Fours Priestesses (Nilmith) of Garl Glittergold – deep gnome ranger of the Underdark, she is the guardian of the survivors of the Svirfneblin Collective Burrock of the Giant’s Run Mountains. They seek to return to their underground city and reclaim their rightful ownership, hoping to free the frozen denizens they were forced to leave behind.
  • Delthlin Kathrick – friend of the forest, the ranger sentry keeps the peace between encroaching races and the denizens of the forest nearby Threshold.
  • Durz, dwarf master alchemist whose abode was overrun with dwarf wererats. Friendly with the other dwarves, Durz keeps to himself but is now a constant presence at townhall meetings.
  • The Dwarves of Clan Bockelsdin: Kuvolt, Delfi, Ordrin, Darop, Goin, Nanli, Vitroin, Ronnim and Ulfgar. Brothers that were contracted to construct a watch tower before being repurposed to rebuild Barrik’s Keep for the wizard. Constructors of the Adventurers Guild of Threshold guild hall, the brothers have completed the structure and moved to aid Durz is the reconstruction of his abode and to assist other contractors for mining purposes.
  • Gorbin Nolt – retired gnome warrior, the bald bartender of the Verse is also distinguishable by his long handlebar mustache. Owing his friends a life-debt Gorbin traveled Faerun as a companion to Rort and Nilly, ultimately joining them in their venture as a handler of drinks and handler of drunks. A friend of the forest, he was attacked and imprisoned by a platoon of the Black Legion, but saved by the guild members and establishing yet another life-debt.
  • Gribbold – ancient gnome apothecary, still handling special herbs and weeds in his final years. Gribbold was retired after his shaky hands caused one too many faults in his alchemy. The gnome is able to provide rare requests ranging from sleeping powder to deadly poison, only providing the latter on the down low.
  • Jared Genore – Defacto leader of Threshold, but more of a moderator because no one else steps up to the plate when trying to organize the Town Hall meetings. The middle-aged human was attempting to organize the town into a respectable government operating under the Threshold Compact and a sheriff, but resigned in disgrace after too many attacks and not enough action.
  • Julbin Cometstrike – half-elf sorcerer, the sage of Threshold has recently shaken off the hold of Julius, half-possessor of his body. The freedom from the mental bonds of slavery has cleared his mind. He is the former Guild Master of the Beast Tamers. His premonitions still serve the Adventurers Guild, but he has reconnected with two other members of the defunct Guild of Naturalists (Beast Tamers).
  • Kael Lightstock – grandfather to Ninove, he has assumed custody of his granddaughter after rescuing her in Shadow Hill. Appearing in his late 50s or early 60s, Kael has some experience with the rapier he wields. He prefers to remain anonymous as he carries a secret passed along by his now deceased daughter. His only purpose is to protect and care for Ninove.
  • Kirkan Trumpetnose – brownie apprentice to the sage Julbin. The fey creature is particularly fond of good food, good friends, and good times, and has been known to throw a spell or two to help out the people of Threshold. The brownie has helped extract buried magic from within Wicasa, helping the rogue realize his innate powers as a warlock.
  • Kline, Cleric of Pelor – A portly religious man who is content with spreading the good news of Pelor by establishing a ministry in Threshold. A heavyset man, Kline is unaccustomed to adventure and life-threatening scenarios, usually providing aid and support after the fact. Recently a mass grave was discovered in the town’s cemetery, of which he the entrusted caretaker.
  • Knuckles – a silent but skilled rogue, the halfling has been known to mingle with other halflings, but is more renown for disappearing especially in times of trouble.
  • Los Calzo – an accomplished gnome artificer, he is in debt to guild members for freeing him from his coffin of slumber. His clients are many, as Los Calzo’s expertise is sought out throughout the Dragon Coast.
  • Maralea Darkwood – half-elf songstress, the comely vixen and exiled member of the Beast Tamers was delivered to Threshold, only to provide the song that freed the imprisoned lion-god Nobanion from beneath Barrik’s Keep. She is working with Julbin and Wa’Oolum to help reestablish connections to other Beast Tamers, if they are still alive.
  • Mia – adopted teenage daughter of the Knight’s Sway forest hunter Oliver and half-sister of Conner. She is serves as barmaid at The Verse after surviving the destruction of her home, a hollowed-out network of caves inside a frozen elder water elemental. She may or may not have reformed her ways regarding sticky fingers.
  • Nerius Bootlum – town merchant and dealer in wondrous items.
  • Nevan Lightstock is the nine year old granddaughter of Kael. Her grandfather’s paranoia has left her quiet as he constantly warns her against talking too much. The jarring events of her mother’s death jumpstarted her predisposition to control magic as a sorceress.
  • Old Man Harple and his wife – A consummate participant at townhall meetings, the nearly deaf human uses an ancient conch to aid his hearing. Known for his early risings and ear-shattering conversations, Old Man Harple still uses his eyes, and early morning walks, to watch the citizens of Threshold.
  • Peldrit – young man of Threshold. A hired caretaker of the Bur’Dvay’s, Peldrit reported the murders of the Disden family, farmers on the outskirts of town. Due to his youth and inexperience, he is constantly leaning on Tess for advice.
  • Piper Tall-Lad - A scruffy, blonde-headed human has witnessed the massive bat creature that stalks the town. He blamed a gypsy caravan for the attacks, but since their departure has relinquished that the creature still roams the town.
  • Raxel – silent, but noble rancher, Raxel has stepped forward as a representative of the merchants of the town for the town council. His business has blossomed under the expansion of the Adventurers Guild, as his fair rates and stout product generate repeat customers.
  • Rellun Sherry – A shifty man in his late twenties, Rellun has recently confessed to undefined wrong-doings under the command of Tess Bur’Dvay. His home sits atop a secret entrance to centuries-old tunnels beneath Threshold, which have been recently overrun by creatures of the Underdark. He was attacked by a humanoid bat creature, captured and delivered to the guild hall by Kael Lightstock, but released.
  • Rort and Nilly Trizoon, owners and caretakers of the Verse, parents to Trizoon.
  • Rumjack – mysterious wealthy merchant and traveler of the Dragonmere and the Sea of Fallen Stars. He is a portly man, sporting a beard, but daft with the two-bladed broadsword he yields. Captain of a sail-less and oar-less vessel, Rumjack has crossed paths with the guild regarding botched deliveries and merchandise escorts, hiring them for excellent wages, but barring any participation of women.
  • Saund Bloodthorn – elf wizard and traveler of Faerun, the bigoted and impatient elf commands his apprentice son Vindicus as a slave. His ties to Zhentil Keep are rumored to be tumultuous at best and scandalous at worst. Saund absconded Threshold when his warnings against Julbin’s plans to release the imprisoned lion-god Nobanion where ignored and discarded. His residence, the haunted keep once owned by Barrik, was destroyed in the subsequent freedom of Nobanion, crumbling to dust and rubble in the ensuing battle. His whereabouts are unknown.
  • The Shaman Margool – a baffling and ancient seer. Wielding a stick of bells and feathers, Margool dispenses cryptic advice, only asking for minimal amounts of coin for his precious words. He traveled to Threshold from Westgate with the caravan of gypsies led by Vich Yeah-Go, but has not been seen for some time.
  • Shurston Oresplitter – cousin to Burston and gnome of Burrock, she is the only one to be freed of the frozen paralysis by Saund.
  • Tess and Grem Bur’Dvay – human couple, where the husband is the town’s cooper preparing barrels from a shop adjacent to their home and the wife is a vocal dissenter at townhall meetings. Tess has been implicated as a ringleader of numerous townsfolk involved in underhanded dealings. Grem was a jovial fellow, but has suspicions that she’s cheating on him with some other guy. He has been increasing his visits to the Verse to drown his sorrows regarding his changed wife.
  • Ven Jendif – human fighter rumored to be crazed. The herbalist was indentured to Julius and made to attempt to subdue the members of the Adventurers Guild. Warned that the call to arms would come at any time, Ven obeyed as Julius offered to provide the fate of his wife Lyzaa. He was defeated. Humiliated at his traitorous turn, Ven retreated to his two-story tower to resume his gardening.
  • Veridia – female gnome cleric who loyally follows Wazican.
  • Vich Yeah-Go – leader of a band a gypsies, he has left Threshold for the safer environs of Teziir. Evidently the city is as unfriendly as Threshold towards his people as Vich has returned in the past seeking a friendly sword for help.
  • Wa’Oolum Blystem – crazed man recovering from drug addiction. The former caretaker of the Hall of Naturalists, the once Beast Tamer has come under the assistance of Julbin. He was freed from the clutches of Faliz and Barrik and now works with Julbin and Maralea Darkwood, the only surviving members of the Guild of Naturalists.
  • Wazican – human warrior treasure hunter, whose party was massacred as they searched for treasure in a nearby mine. He is bent on vengeance.
  • Yidalla Stormshadow – female elf sorceress who loyally follows Wazican.
  • Yyebiff – of Yyebiff’s Dry and Exotic Goods. Friend of the Adventurers Guild, Yyebiff offers below market value goods for members of the guild in exchange for exclusivity in supplying them merchandise.
  • Zeluthian – Purple Knight of Cormyr and runner/messenger of Cormyrean forces.

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